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Episode 14 – Infinite Flight Developers Part 2

Aired: February 3, 2016 | Series: Developer

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Episode 14 - Infinite Flight Developers Part 2
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FlightCast is thrilled to have Infinite Flight Developers, Matt Laban and Philippe Rollin back on the show for Part 2 of The FlightCast Developer Series! In this episode we look ahead at the future of Infinite Flight, and dive deeper into what it takes to create aircraft, the Dash-8 Q400, and flight physics. Join us as we talk about our favorite mobile flight simulator with the guys that make it all happen.

Links mentioned in this episode:

  • Infinite Flight for iOS: https://itunes.apple.com/us/app/infinite-flight-flight-simulator/id471341991
  • Infinite Flight for Android: https://play.google.com/store/apps/details?id=com.fds.infiniteflight

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Tagged With: Dash-8, Flight Sim, flightcast, Infinite Flight, Infinite Flight Developers, Jason Rosewell, Matt Laban, Philippe Rollin, Q400

Jason Rosewell

Jason is the host of FlightCast, Infinite Flight ATC Moderator, and avid aviation enthusiast. He works as a web developer at his company, Linkhouse Media, and lives on the beautiful shores of Georgian Bay in Parry Sound, Ontario, Canada.

Reader Interactions

Comments

  1. Henrik Berg says

    February 3, 2016 at 1:52 am

    Excellent episode once again, Jason. Can’t wait to hear more from the developers!

    Reply
  2. Josh Gamble says

    February 3, 2016 at 10:10 am

    Epic Can’t wait for the Q400 in the next update

    Reply
  3. Josh Gamble says

    February 3, 2016 at 10:42 am

    Could you possibly do an episode on the landing smoke feature and what problems went on during the making of it I really enjoy this sort of developer chat in Flight Cast.
    Thanks

    Reply
    • Vannak Keat says

      February 7, 2016 at 6:31 am

      Good idea

      Reply
  4. David Garden says

    February 3, 2016 at 11:57 am

    Great work!

    Reply
  5. Thomas Vasse says

    February 3, 2016 at 2:42 pm

    I love listening to this, the Q400 sounds great and please support the devs and buybthe Q400, hoping it will be $5 with the time on the money it took

    Reply
  6. Thomas Butler says

    February 3, 2016 at 5:17 pm

    Love what you guys do; keep up the good work! Still waiting for smoke, but the realism it’ll add to IF will be worth it! Good luck with the Q400!

    Reply
    • Jason Rosewell says

      February 3, 2016 at 9:21 pm

      Thanks, Thomas!

      Reply
  7. Justin Sinanan says

    February 3, 2016 at 6:02 pm

    I really enjoyed this episode but I forgot to ask one question that I have been dying to ask. This is, what are there plans for releasing IF on PC and Mac. Oh well, I guess there is next time! Keep up the great work Jason!

    Reply
    • Jason Rosewell says

      February 3, 2016 at 9:21 pm

      Hi Justin. Did you listen to the whole episode? Matt and Philippe talked about this 🙂

      Reply
  8. Guillaume says

    February 4, 2016 at 11:44 pm

    Ask matt laban if they gone add “start engine” button

    Reply
    • Jason Rosewell says

      February 5, 2016 at 12:18 am

      You should listen to the whole episode! 🙂

      Reply
  9. Josh says

    February 5, 2016 at 12:10 pm

    What a awesome podcast great job!

    Reply
    • Jason Rosewell says

      February 5, 2016 at 12:21 pm

      Thanks, Josh! Please share with your friends!

      Reply
  10. Pierre-Olivier Riverin says

    February 15, 2016 at 4:23 pm

    Wow! I was thinking about, why don’t you guys add an Air Transat “Welcome” livery to your 738 or A333 ? Thank you so much for your great work ! #HappyLandings !

    Reply
  11. Oliver says

    February 22, 2016 at 10:46 am

    I don’t have the time to listen to the whole podcast. Can someone tell me at what time They are talking about Engine on/off. Thanks!

    Reply
    • Jason Rosewell says

      February 22, 2016 at 11:58 am

      Hi Oliver. Start listening at 39:50 and you will find the answers you seek.

      Reply
  12. Justin Elkins says

    February 23, 2016 at 10:34 pm

    Hello. Any chance of the terrain (quality) being tweaked? It’s looks great, but it could definitely be advanced. Also, will the devs be adding analog (on screen) control schemes to the iPad version? Lastly, any plans for weather effects (rain, clouds, thunder, lightning)?

    Stars in the sky at night would be really cool as well.

    Thank you for your efforts, all. Job well done. Go Niners!

    Reply

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